
It is a long free day in Rubberdale, and everybody is being mean to your racer... or are they? Did your racer take care of their own needs first? Or do they need to make a pit stop to refuel before continuing through the day?

A friendly little town where you can hop behind the wheel and hit the open road. Race in the famous Rubberdale Derby, practice tricks on the training ground, and discover what it means to be part of a close-knit community where everybody knows your name.

It is a long free day in Rubberdale, and everybody is being mean to your racer... or are they? Did your racer take care of their own needs first? Or do they need to make a pit stop to refuel before continuing through the day?

Your character's space has gotten messy, and now someone needs them! A tricky thought pops in about cleaning up. You get to choose that thought, choose what your character does, and help them figure out the worry underneath and a plan to get going. Everyone in Rubberdale says, "Tools in Place, Ready to Race!" By the end, you will know what it really means.

Every friendship started somewhere. In this story, your character remembers the day they first met one of their best friends — back when they were strangers. You'll guide them through the small but powerful skills of meeting someone new: noticing, breathing, saying hi, showing curiosity, and trying again when the first try wobbles. A warm reminder that big friendships start with little moments.

The slow season is over, and all of Rubberdale is roaring back to life for the Derby. Suddenly there is a whole new schedule, new rules, and a routine that is nothing like the one you knew. It is a lot, all at once, and it is different. So where do you even start?

It is a new racing season in Rubberdale, and Mayor Cluckett is splitting everyone into new training groups. Then comes the news: your best racing buddy from last season is in a different group this year. So who is in yours?

Your best friend is laughing with somebody new. Somebody who isn't you. That's your best friend, and there's only room for one best friend, right? So what happens when the group starts to get bigger?

Your racer is loving their favorite stretch of the Derby route when the road ahead turns into the part that fights them. A tricky thought pops up about the switch. You get to pick that thought, choose what your racer does, and help them find their low gear and get through. Everyone on the route says, "Shift down, power up, don't get stuck!" By the end, you will know what it really means.

Boris has a tip for taking the trickiest corner on the track, and he is only running through it once! But the crew keeps slipping up: wandering eyes, busy hands, a mouth that will not quit. Can you help everyone listen with open ears and open hearts before the tip zooms right past them?

Get to know one of the Rubberdale racers up close—what makes them happy, what makes them angry, what makes them sad, and what makes them feel calm. Then help them think a kind, true thought about themselves.

It is fair day in Rubberdale! Your racer picks something fun to do, asks so nicely for a turn, and hears 'sure, you are next!' But then the turn does not come. What do you do with that big feeling, and what happens next?

Join your choice of character for a day in Rubberdale where things don't run quite as smoothly as planned. When feelings start revving up, your character learns to check under the hood - noticing their emotions, understanding their body's signals, and choosing how to respond. Will they find a way to get their day back on track?

It's that time of year again: The Rubberdale Derby! Six colorful characters zoom through meadows, forests, and hills in their unique vehicles. Along the way, you'll help your character make important choices about racing strategy, helping friends, using special abilities, and finding creative shortcuts. Will teamwork, speed, or clever thinking win the day? The adventure is full of surprises, friendship, and fun!

Someone you care about is having a really hard day. They're not acting like themselves—something seems off, like a warning light telling you to check in. What do you do? With a little advice from a wise friend, you'll learn that being a good friend isn't about fixing everything—sometimes it's about pulling over, showing up, and letting someone know they're not alone.

The Derby is over, and the crowds have gone home. Now it's time for something special - a Thank You Tour! Join your favorite racer as they visit friends around Rubberdale to say thanks to the people who make their racing dreams possible. Along the way, you'll think about the people YOU want to thank, too.

Something small happens to your racer that gives them a trickier thought about themselves—and you get to help them figure out what's a fact, what's a feeling, and what a truer thought might be.

Come play with your favorite racers! Where will the day take you? Maybe you'll explore fun places, visit a friend's home, or head into Thimblewood forest. It's up to you to decide!
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